100 balones de la pagina principal

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pereacrack
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100 balones de la pagina principal

Post by pereacrack »

¿como se meten en el kitserver? :? [/i]
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pradoperez
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Post by pradoperez »

si l pones en "kits y caras"...poco t van ayudar!!!! llevo este post a su foro.
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agl
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Post by agl »

Me pasa lo mismo q a pereacrack. ¿Como se meten balones en el kitserver? 8O
elluterio
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Post by elluterio »

Se pueden o no meter balones en el kitserver...?????
A mi me da q no....nada pone de eso en el readme del programa......y las "hotkeys" utilizadas q nombran solo son para los equipajes...

Alguien lo aclara?? no sera q son balones sin mas para meterlos como siempre en el 0_text????

Aclararlo porfavor....q para ser una descarga de la pagina principal creo q ha sembrado bastantes dudas ¡¡
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TUAN
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Post by TUAN »

yo tampoco se como se meten en el kitserver haber si alguien lo explica por qu eno hay manera.
itruloy
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Post by itruloy »

yo de las balones paso, me tengo que conformar con el roteiro porque los que ponga no se ven :cry:
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CeNa
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Post by CeNa »

weno, lo saq del readme del kit server :?


6. BALL CONFIGURATION
---------------------

Inside KDB, there is also a folder called "balls". Place extra ball files
into that directory. For each extra ball you must add a section in
attrib.cfg file, like this:

[name of the ball]
ball.model = <filename>
ball.texture = <filename>

where "name of the ball" is what will be displayed by KitServer as the
ball's label; ball.model specifies which file contains the 3d-model of the
ball, and ball.texture specifies the texture file.

For ball texture, you can either use BIN file (compressed texture) - which
is how the ball textures are usually distributed by ball-makers. Or you
can use a 256x256 8bit color BMP file (uncompressed texture). This feature
is something that may be useful to ball-makers as a quick-test tool for
tweaking the ball texture.

See KDB/balls/attrib.cfg file for example ball configurations.


7. HOT-KEYS
-----------

To select extra kits or balls, you will need to press "hot-keys"
on keyboard. Defaults are:

"1" - switches home player kit
"2" - switches away player kit
"3" - switches home goalkeeper kit
"4" - switches away goalkeeper kit
"V" - selects previous extra ball
"B" - selects next extra ball
"R" - selects random extra ball
"C" - resets ball selection back to "game choice".

The keys are defined in kserv.cfg file, which is a simple text file
that can be either modified manually (in Notepad, for example), or
you can use a GUI program: kctrl.exe. Using kctrl.exe allows for easy
re-mapping of hot-keys, but some (advanced) options cannot be modified
with kctrl.exe. For example, to change the value of "kit.useLargeTexture"
you will need to manually edit kserv.cfg.

siq es muy facil suerte :wink:
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pereacrack
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Post by pereacrack »

CeNa wrote:weno, lo saq del readme del kit server :?


6. BALL CONFIGURATION
---------------------

Inside KDB, there is also a folder called "balls". Place extra ball files
into that directory. For each extra ball you must add a section in
attrib.cfg file, like this:

[name of the ball]
ball.model = <filename>
ball.texture = <filename>

where "name of the ball" is what will be displayed by KitServer as the
ball's label; ball.model specifies which file contains the 3d-model of the
ball, and ball.texture specifies the texture file.

For ball texture, you can either use BIN file (compressed texture) - which
is how the ball textures are usually distributed by ball-makers. Or you
can use a 256x256 8bit color BMP file (uncompressed texture). This feature
is something that may be useful to ball-makers as a quick-test tool for
tweaking the ball texture.

See KDB/balls/attrib.cfg file for example ball configurations.


7. HOT-KEYS
-----------

To select extra kits or balls, you will need to press "hot-keys"
on keyboard. Defaults are:

"1" - switches home player kit
"2" - switches away player kit
"3" - switches home goalkeeper kit
"4" - switches away goalkeeper kit
"V" - selects previous extra ball
"B" - selects next extra ball
"R" - selects random extra ball
"C" - resets ball selection back to "game choice".

The keys are defined in kserv.cfg file, which is a simple text file
that can be either modified manually (in Notepad, for example), or
you can use a GUI program: kctrl.exe. Using kctrl.exe allows for easy
re-mapping of hot-keys, but some (advanced) options cannot be modified
with kctrl.exe. For example, to change the value of "kit.useLargeTexture"
you will need to manually edit kserv.cfg.

siq es muy facil suerte :wink:

Si me lo explicas un pelin mejor te lo agradeceria.... :wink:

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