I'm asking for your help.
Our goal is to transfer Ronaldinho, who is locked in the Copa Libertadores in the 2014 PSP PES game, to the General tab and transfer him to other teams as normal. Because the normal transfers don't show up here, I extracted 0text.cpk from the USRDIR folder in the 2014 PSP PSP, typed in Ronaldinho, and ran a full search with Agent Ransack.
Now, it found two files in 0text.cpk:
1. id00532 and id00535
These two files contain Ronaldinho.
When you search for Ronaldinho in id00532 hxd, you get:
0001A1B0 00 00 00 00 00 00 00 00 36 21 02 00 36 21 02 00 ........6!..6!.. (one line above Ronaldinho)
0001A1C0 52 6F 6E 61 6C 64 69 6E 68 6F 00 00 00 00 00 00 Ronaldinho...... (line above Ronaldinho)
When you search for Ronaldinho in id00535 hxd, you get:
0001A1B0 00 00 00 00 00 00 00 00 F7 22 02 00 F7 22 02 00 ........÷"..÷"..
0001A1C0 52 6F 6E 61 6C 64 69 6E 68 6F 00 00 00 00 00 00 Ronaldinho......
Following the same logic, I found Rooney's transferable name a few lines down and in the actual game. His hex records are as follows:
In 532:
0001A270 00 00 00 00 00 00 00 00 E1 23 02 00 E1 23 02 00 ........á#..á#..
0001A280 52 6F 6F 6E 65 79 00 00 00 00 00 00 00 00 00 00 Rooney..........
In 535:
0001A270 00 00 00 00 00 00 00 00 A2 25 02 00 A2 25 02 00 ........¢%..¢%..
0001A280 52 6F 6F 6E 65 79 00 00 00 00 00 00 00 00 00 00 Rooney..........
How can I do this? How can I get Ronaldinho to be a general player from here? I'm manually syncing the HxD properties with Rooney, creating the cpk file, and re-creating the ISO with umdgen, but the game won't launch.
i need help brothers
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pacitom
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Cop
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Re: i need help brothers
Hi,
What you are trying to do cannot be fixed only by editing 0text.cpk, and that’s why the game crashes even if the hex values look correct.
Important clarification first
The files id00532 / id00535 only store:
- Player name strings
- Text references
They do NOT control:
- Player availability
- Competition lock (Libertadores only)
- Transfer permissions
So even if you make Ronaldinho’s text entries identical to Rooney’s, the game logic will still treat him as a Libertadores-locked player.
Why Ronaldinho is locked
In PES 2014 PSP:
- Libertadores players are flagged in the EDIT data, not in 0text.cpk
- Ronaldinho exists in a separate competition pool
- The game blocks transfers via internal player flags + competition IDs
That’s why:
- He does not appear in General transfers
- Hex-editing text alone does nothing
- Rebuilding the ISO causes crashes (data inconsistency)
Why the ISO stops launching
When you rebuild the ISO after modifying only 0text.cpk:
- Player text points to data that still belongs to Libertadores
- Internal tables no longer match
- The PSP executable fails integrity checks → black screen / no boot
What would actually be required
To truly move Ronaldinho to “General players” you would need ALL of this:
- Edit the EDIT.bin (player flags & competition IDs)
- Modify the player assignment tables
- Repack correctly using original compression
- Recalculate internal offsets
Unfortunately:
- PES 2014 PSP EDIT.bin structure is not fully documented
- There is no public editor that supports this
- Hex-only edits are extremely risky
Realistic alternatives
✔ Option 1 (recommended):
Use a modded PSP patch where:
- Ronaldinho is already in a club or General pool
- Libertadores structure has been rebuilt properly
✔ Option 2:
Accept Libertadores players as non-transferable
This is a hard limitation of the PSP version.
Conclusion
- This is NOT a text problem
- 0text.cpk editing alone will never unlock Ronaldinho
- The crash is expected behavior
- Without full EDIT.bin control, this cannot be done safely
Hope this clears things up.
What you are trying to do cannot be fixed only by editing 0text.cpk, and that’s why the game crashes even if the hex values look correct.
Important clarification first
The files id00532 / id00535 only store:
- Player name strings
- Text references
They do NOT control:
- Player availability
- Competition lock (Libertadores only)
- Transfer permissions
So even if you make Ronaldinho’s text entries identical to Rooney’s, the game logic will still treat him as a Libertadores-locked player.
Why Ronaldinho is locked
In PES 2014 PSP:
- Libertadores players are flagged in the EDIT data, not in 0text.cpk
- Ronaldinho exists in a separate competition pool
- The game blocks transfers via internal player flags + competition IDs
That’s why:
- He does not appear in General transfers
- Hex-editing text alone does nothing
- Rebuilding the ISO causes crashes (data inconsistency)
Why the ISO stops launching
When you rebuild the ISO after modifying only 0text.cpk:
- Player text points to data that still belongs to Libertadores
- Internal tables no longer match
- The PSP executable fails integrity checks → black screen / no boot
What would actually be required
To truly move Ronaldinho to “General players” you would need ALL of this:
- Edit the EDIT.bin (player flags & competition IDs)
- Modify the player assignment tables
- Repack correctly using original compression
- Recalculate internal offsets
Unfortunately:
- PES 2014 PSP EDIT.bin structure is not fully documented
- There is no public editor that supports this
- Hex-only edits are extremely risky
Realistic alternatives
✔ Option 1 (recommended):
Use a modded PSP patch where:
- Ronaldinho is already in a club or General pool
- Libertadores structure has been rebuilt properly
✔ Option 2:
Accept Libertadores players as non-transferable
This is a hard limitation of the PSP version.
Conclusion
- This is NOT a text problem
- 0text.cpk editing alone will never unlock Ronaldinho
- The crash is expected behavior
- Without full EDIT.bin control, this cannot be done safely
Hope this clears things up.
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